Hi guys,
Thanks for approving my intent. To get the first question out of the way - there is no particular reason why I chose 1.11. My small community on Discord and I mostly play 1.13 and Resurrected, but some of us who are more old-school oriented chose to enjoy our playtime on older patches as well. We play mostly 1.11 due to the slightly calibrated FE bug (=not all Fire Enchanted monsters instantly kill you upon explosion, which is good, since we play HC only). Also right now, I am testing the waters in 1.07 with another HC solo project, but that is for another time and thread I guess
The idea to go ahead with the set-only challenge came from a YouTuber named
looter. In one of his videos, he chose to beat the game using only set items. I found this an interesting idea, but decided to modify the rule set further to establish an even more difficult challenge. Here are the rules I followed:
- HC only (version 1.11)
- Melee character only (=for my attempt I chose Barbarian -> good variety of combat skills + very good self-buffing & crowd control).
- An obvious one - only set items are permitted.
Now comes the spicy stuff:
- Looter and most other D2 YouTubers tend to milk the farming spots for gear before going for higher difficulties. Since the release of Diablo 1, I really enjoy the uniqueness of each run due to RNG and being challenged to try to progress only with what the RNG gods give away. So I decided to play with a
single pass rule (=
no repeated area runs at all).
- Since I knew I would be limited in experience gains and a chance to get a nice loot from boss / area runs, another very important rule was to
clear all areas in the game. Put simply, slay all monsters corrupting the Sanctuary. In
all difficulties, no matter the time, effort and risks it takes.
-
No respec allowed (can´t do it legitimately in 1.11 anyway, so just for the record).
Having solid experience with challenge runs like this, I was confident it can be done even under a restrictive rule set like this one. The big question was the 1.11 melee experience as one of my fellow community members warned me the game is way more difficult for melee characters compared to 1.13.
Another concern was item drops. There is always a huge chance you get nothing great from the game even on multiple reruns. Luckily, this one was never a big blocker for me - I simply thought things will figure themselves out eventually. I created the character named GreenGod and entered the game not knowing how many difficulties lay ahead...
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