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    NHAM bug

    Basically a time travelling changes 😄 back to the way things were pre lod or even way back to D1. Here I have described some of them. Some other that come to my mind are removing etheral items, removing junky affixes introduced in lod like self repair, classic ww, classic blocking, increased...
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    Dancing of the Souls Easter Egg - Infinite Magic Find

    Thanks FB! Black oblivion knight is from unused pallete, there is also red one: White oblivion knight boss looks like he's wearing full sigons 😄 Hmm, maybe I should add super unique monster named Sigon with this looks lol
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    NHAM bug

    Hey Manny! Glad to see TMC back! Thank you for your initiative in it! Yeah that bugfix is really impressive, I really wish they would share the code. I have never actually played PD2, just watched some streams and I'm following the changes they make, lots of really impressive stuff. PD2 however...
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    Dancing of the Souls Easter Egg - Infinite Magic Find

    Thank you! Yeah, ofc d1 has been a big inspiration for my mod. Immunities, no mana heal, I'm even testing some restrictions on stamina. Oh yeah, we all probably been through that period when bigger numbers and faster killing was cool. Now it's the exact opposite for me lol. I think that Blizzard...
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    Dancing of the Souls Easter Egg - Infinite Magic Find

    Nerfs are a thing that my mod doesn't lack for sure: -no runes/runewords - even basic runes bonuses ruined balance for me, for example tir rune eliminated mana problems with its huge 2mpk for a single rune, -no charms - they had huge res/hp/skills bonuses , -no auras from act2 merc - no more...
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    [Singling] 2024-04-08-2300 is now available. 1.08 Runewords Removed.

    Oh for sure it's addicting, it's like playing a slot machine and adds another layer to itemization. Yeah, I agree 100% on infinite stash and huge cube/inventory.
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    Dancing of the Souls Easter Egg - Infinite Magic Find

    Here's what I did with MF: -I have removed MF affix, since it wasn't soo good in prelod and was too good in lod I just decided to get rid of it. I also didn't like how it favoured ranged classes like sorc. -unique monster can drop rares/sets/uniques - I like this change. Makes fighting unique...
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    [Singling] 2024-04-08-2300 is now available. 1.08 Runewords Removed.

    What I don't like the most about runewords/crafts is how you have to junk all your little stash with items required for them: socketed item bases, all rune types, jewels, gems, magic bases for crafts... Prelod chest definatelly wasn't designed with this in mind. I prefer the minimalistic...
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    NHAM bug

    Everyone here probably knows about the worst d2 bug - next hit always misses. Did you know that PD2 mod recently fixed it? Furthermore char can reach 100% cth. These 2 changes make malee feel really smooth.
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    Dancing of the Souls Easter Egg - Infinite Magic Find

    The ritual is cool, but I don't like the MF buff so I turned it off. I like uniques and rares being rare and the excitement when one drops. @galaxyhaxz so this time around you went with backporting stuff to 1.07 instead of bringing features from older patches to 1.09b? What 1.07 features made...
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    [Singling] 2024-04-08-2300 is now available. 1.08 Runewords Removed.

    Runes is one of the things I removed from my mod long time ago. I have even changed Qual Kheks reward to gems and his dialog to reflect this. Prelod just feels so much better because they aren't there. Cool random rares is where the game is at.
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    [1.05b] Axes bonus dmg to demons

    I was digging in weapons.txt files from 1.05b and there is a column for bonus dmg to demons and according to it axes deal 150% dmg to demons. Does it actually work? This column is actually gone in later patches, so I wonder if the bonus has been moved to game code or simply removed. Does anyone...
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    [Succulent] Classic blocking formula

    fearedbliss how do you feel about enabling classic blocking formula in 1.09? Is it planned for succulent? I have enabled it in my mod but the block lock is kinda annoying ngl. The combat feels the smoothest in prelod.
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    [1.09b] Monster pal shift bug

    Hi everyone! On 1.09b while using cncddraw I encountered bug that makes unique monster and his minions use the basic colors without the palette shifts. Has anybody encounter this bug? Screenshots attached for reference. Folks at PK suggested that this may be some old ddraw/direct3d issue. It’s...
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    [1.09b] Gambling chances

    Hi All :D I’ve recently came back to d2 and I was wondering what are the chances to gamble unique, rare and sets in 1.09b? 1.10 improved them a lot but I am actually curious how much? 1.10: Unique 0.05% Set 0.1% Rare 10% Just checked the code and did the calculations, please let me know if I’m...
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    Greetings stranger

    Greetings stranger! I’m not surprised to see your kind here... wait that’s not my line! Hey all, long time D1/D2 lover here. Started playing D2 with 1.09b patch, later switched to 1.10 and then newer patches. I still think 1.09b is D2 in it’s prime. I’ve met FearedBliss on discord and he...
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