classic unique items changes

thrasher_565

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so i thought all the classic unique were the same per patch but turns out there a few items that changed from 1.00 my guess 1.03/1.04 but ill have to test what patch the changes was. i no some white items got added in 1.04.

someone on here posed the bonesnap being different witch lead me to go look in to it (bonesnap being the mager changed item)

to move the items foreword i think you need to stop by 1.07 first then from there can be moved (lod will add level requirements) unless kept in classic i do beleave.

have not looked at sets yet or white items all something i want to add too.

people know about different items in 1.07,1.08,1.08,1.10 but not much about classic

some is vary miner like durability change affixes swapped

Goreshovel
Broad Axe
Two-Hand Damage: 10 To 18
Durability: 175
Required Strength: 48
Speed by Class: [N, S] - Fast [B, Am, P] - Normal
60% Chance of Open Wounds*
+25 To Strength
Greater attack rate increase <------------

Goreshovel
Broad Axe
Two-Hand Damage: 10 To 18
Durability: 175
Required Strength: 48
Speed by Class: [N, S] - Fast [B, Am, P] - Normal
60% Chance of Open Wounds*
+25 To Strength
Greately increase attack speed <------------
(1.06b)


The Chieftain
Battle Axe
Two-Hand Damage: 22 To 58 (Base Damage: 12 To 28)
Durability: 200
Required Strength: 54
Speed by Class: - Fast, [B, P, N] - Normal, [Am] - Slow
Enhanced Damage
Poison Resist 30%
Cold Resist 10%
Lightning Resist 10%
Fire Resist 10%
Slight attack rate increase <------------

The Chieftain
Battle Axe
Two-Hand Damage: 22 To 58 (Base Damage: 12 To 28)
Durability: 200
Required Strength: 54
Speed by Class: - Fast, [B, P, N] - Normal, [Am] - Slow
Enhanced Damage
Poison Resist 30%
Cold Resist 10%
Lightning Resist 10%
Fire Resist 10%
Slight increase attack speed <------------
(1.06b)

Brainhew
Great Axe
Two-Hand Damage: 20 To 24 (Base Damage: 8 To 26) <------------
Durability: 250
Required Dexterity: 39
Required Strength: 63
Speed by Class: [P, N, S] - Fast, [B, Am] - Normal
+4 To Light Radius
10% mana stolen per hit
+25 To mana
+14 To minimum damage

Brainhew
Great Axe
Two-Hand Damage: 22 To 26 (Base Damage: 8 To 26) <------------
Durability: 250
Required Dexterity: 39
Required Strength: 63
Speed by Class: [P, N, S] - Fast, [B, Am] - Normal
+4 To Light Radius
10% mana stolen per hit
+25 To mana
+14 To minimum damage
(1.06)

Bloodrise
Morning Star
One-Hand Damage: 12 To 26 (Base Damage: 5 To 12)
Durability: 255
Required Strength: 36
Speed by Class: [P, B, Am, N] - Fast - Normal
50% bonus to Attack Rating
+2 To Light Radius
Enhanced Damage
Slight Attack Rate increase <------------
150% Damage To Undead

Bloodrise
Morning Star
One-Hand Damage: 12 To 26 (Base Damage: 5 To 12)
Durability: 255
Required Strength: 36
Speed by Class: [P, B, Am, N] - Fast - Normal
50% bonus to Attack Rating
+2 To Light Radius
Enhanced Damage
Slight increase attack speed <------------
150% Damage To Undead
(1.06b)

The General's Tan Do Li Ga
Flail
One-Hand Damage: 2 To 35 (Base Damage: 1 To 15)
Durability: 197 <------------
Required Strength: 41
Speed by Class: [P] - Very Fast [B, Am, N, S] - Fast
Slows Target By 50%*
5% mana stolen per hit
+25 Defense
Adds 1-20 Damage
150% Damage To Undead

The General's Tan Do Li Ga
Flail
One-Hand Damage: 2 To 35 (Base Damage: 1 To 15)
Durability: 150 <------------
Required Strength: 41
Speed by Class: [P] - Very Fast [B, Am, N, S] - Fast
Slows Target By 50%*
5% mana stolen per hit
+25 Defense
Adds 1-20 Damage
150% Damage To Undead
(1.06b)

Bonesnap
Maul
Two-Hand Damage: 35 To 45 (Base Damage: 30 To 40) <------------
Durability: 255
Required Strength: 69
Speed by Class: [N, S] - Normal [B, Am, P] - Slow
40% chance of Crushing Blow*
Enhanced Damage
Cold Resist 30%
Fire Resist 30%
150% Damage To Undead

Bonesnap
Maul
Two-Hand Damage: 93 To 123 (Base Damage: 30 To 40) <------------
Durability: 255
Required Strength: 69
Speed by Class: [N, S] - Normal [B, Am, P] - Slow
40% chance of Crushing Blow*
Enhanced Damage
Cold Resist 30%
Fire Resist 30%
150% Damage To Undead
(1.06b)

Gull
Dagger
One-Hand Damage: 2 To 19 (Base Damage: 1-4)
Durability: 120 <------------
Speed by Class: [B, Am, N, S] - Very Fast [P] - Fast
-5 to Mana
Adds 1-15 damage
50% better chance of getting magic item

Gull
Dagger
One-Hand Damage: 2 To 19 (Base Damage: 1-4)
Durability: 80 <------------
Speed by Class: [B, Am, N, S] - Very Fast [P] - Fast
-5 to Mana
Adds 1-15 damage
50% better chance of getting magic item
(1.06b)

Dimoak's Hew
Bardiche
Two-Hand Damage: 4 To 52 (Base Damage: 1 To 27) <------------
Durability: 250
Required Strength: 40
Speed by Class: [P,N,S] - Fast [B,Am] - Normal
Enhanced Damage
-8 Defense
+15 Dexterity
Increased attack speed

Dimoak's Hew
Bardiche
Two-Hand Damage: 4 To 56 (Base Damage: 1 To 27) <------------
Durability: 250
Required Strength: 40
Speed by Class: [P,N,S] - Fast [B,Am] - Normal
Enhanced Damage
-8 Defense
+15 Dexterity
Increased attack speed
(1.06b)

Maelstrom
Yew Wand
One-Hand Damage: 2 To 8
Durability: 75
Speed for Necromancer: Normal
Half Freeze Duration
Faster Cast Rate <------------
Lightning Resist 40%
Adds 1-9 Lightning Damage
+13 To Mana
150% Damage To Undead

Maelstrom
Yew Wand
One-Hand Damage: 2 To 8
Durability: 75
Speed for Necromancer: Normal
Half Freeze Duration
Fastest Cast Rate <------------
Lightning Resist 40%
Adds 1-9 Lightning Damage
+13 To Mana
150% Damage To Undead
(1.06b)
 

Attachments

  • 1.00bonesnsp maul.png
    1.00bonesnsp maul.png
    1.3 MB · Views: 7
  • 1.06b bonesnsp maul.png
    1.06b bonesnsp maul.png
    1.1 MB · Views: 7
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@thrasher_565 lol bro those screenshots are huge so I changed them to attachments FYI. :)

Anyways, yeah, there were a lot of changes to items over D2's life!

Your post kind of reminds me of my thread here: 1.08 Unique Items (Drop Thread & Info) xD

GL HF
ya its eye opening when you see different items for the first time...

as it sits it like 1.00, (1.04/1.06,1.05),1.41,1.07,1.08,1.09,1.10,1.11 (dont think theirs any more after 1.11 but if been wrong...) oh 1.13 had the token.

need to count every item and make a master list... to grail for...been playing for like 20 years and i still dont no the full list.

want to make like an odd list too like rare javlen in classic kinda deal and 1.07 crafted staff forge hammer, option, white wand, uniqe hrodric staff crafted in to an axe. classic staff, some eth whites in 1,07 moved to another patch for more ed, 5 sockted magic axe, kinda deal.

have to do one with affixes to that got removed or changed.

there a runeword grail i seen too rip 1.07 thow... and like the zod bug gl with that one...
 
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set list the archive has some errors and later ones wont load so...like i said before the archive is meh...


Arcanna's
-------------------------
Faster Cast Rate <-------------------------
5% Mana Stolen Per Hit
+25 To Mana
--------------------------
-------------------------
Fastest Cast Rate <-------------------------
5% Mana Stolen Per Hit
+25 To Mana
(1.06b)
--------------------------

Cathan's Visage
Mask
Defense: 9-27
Durability: 40 <-------------------------
Required Strength: 23
Required Level: 11
Cold Resist 25%
+20 to Mana

Cathan's Visage
Mask
Defense: 9-27
Durability: 60 <-------------------------
Required Strength: 23
Required Level: 11
Cold Resist 25%
+20 to Mana
(1.06b)

Civerb's
---------------------
200% Damage to Undead <-------------------------
+15 to Strength
-----------------------
---------------------
300% Damage to Undead <-------------------------
+15 to Strength
(1.06b)
-----------------------



 
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