[1.09b] Drops Thread

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Manny
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Re: [1.09b] Drops Thread

Post by Manny »

Had some downtime at work so I thought I'd check my Pindle run speed. Meh, a little rusty but not too bad. :D
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fearedbliss
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Re: [1.09b] Drops Thread

Post by fearedbliss »

Lol nice script. So it just uses the timestamp of the file as an indicator of when you save/exit (aka a run)? That's pretty slick.
Manny
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Re: [1.09b] Drops Thread

Post by Manny »

fearedbliss wrote: Tue Mar 14, 2023 12:40 pm Lol nice script. So it just uses the timestamp of the file as an indicator of when you save/exit (aka a run)? That's pretty slick.
Yep exactly! Can't take credit though, found it on Github. :geek:
Erayz
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Re: [1.09b] Drops Thread

Post by Erayz »

A few months ago, I imbued this bow on my Classic Bowazon, and I'm thinking of adding a socket with the cube recipe, as I have more than enough Sojs laying around that I found in 1.06b. I'm wondering what I should socket it with...

My first idea would be to put a Perfect Skull to have more life/mana leech, but as it is now, mana is not really a problem, as I can almost always shoot Guided arrows to some monster close by.

Then I thought, maybe a Perfect Sapphire? But the cold wouldn't help me much, since my main attack is Freezing Arrow. It would maybe be a tiny bit helpful against tanky single targets, such as Hephasto

Finally, I thought I could put a Perfect Diamond in it, since this Amazon will be spending most of her time in Chaos Sanctuary at higher level and there are lots of undeads in there. But I don't know how much the 68% damage to undead would actually help. It sounds like it could help a lot, since a bowazon doesn't do much damage in Classic, but I don't even know how this damage bonus is applied in the actual damage calculation.

The bow isn't all that great, but playing 1.05b, SoJs are easy to get so it's no big deal if I waste one there.
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fearedbliss
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Re: [1.09b] Drops Thread

Post by fearedbliss »

@Erayz It may not be the best but the base damage is pretty good.. and that's one of the things I LOVE but about 1.05b (and just prelod in general). Everything actually means something and resources are scarce. Numbers aren't big, and there is a beautiful amount of challenge to it as well. Ultimately you get rich and powerful which I like, but it's not runeword rich and powerful, just the rares and the exceptional basis make up for a very nice game. The rare mechanics and tables are different as well. Rares affixes are all in the same pool and I think they have an equal chance to get picked (assuming iLvl and all of that stuff is met). 1.07+ has a different system and from what I looked at in the files, it seems there are multiple pools and within each pool of affixes, there are different weights to getting that type of affix, let alone the addition of a lot of new affixes, with a lot of them being kinda useless in a way, so it's just more noise.

I kinda go more into this in depth in my post here, which also has a video/spoken version as well.
Erayz
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Re: [1.09b] Drops Thread

Post by Erayz »

@fearedbliss

I should have mentionned this screenshot was taken in 1.09b. The bow was imbued in 1.09d. So far the only items that I forwarded from 1.05b were the SoJs I gambled on my 1.05b Barb (who happens to have a very nice Pike I found many years ago, I should show it in the 1.05b thread haha)

I looked through the MagicPrefix and MagicSuffix files of both 1.06 and 1.09 a while ago, and what you said is pretty much what I gathered as well, but I wasn't able to confirm it. It seems that the rare affix generation, due to the "weight factor" is heavily biased towards giving lower level affixes in 1.09. I often get stuff like +4 life, or +2 energy, or very low resists. Whereas when I play D2R classic with my friends, in one play session we usually find one or two rares that outclass almost every rares I've found in 1.09 ever, not mentionning how many rares drop, it's as if we had a base hidden 100% MF or something in D2R. And seeing there was no "weight" for affixes in 1.06, I assumed they were all equally likely. The only problem is that rare items hardly ever drop in preLod versions haha

I like what you said about getting rich. My own interpretation of this in single player Classic, the definition of getting "rich" is a lot different. It's not realistic for us to expect being geared like a "trophy room character" we'd see on other forums. So, a bow like this one, while not "great", is still very good for a Classic SP character. I'll listen to your audio version while playing :P

I remember how sad I was when I lost a rare Amulet with 1 Sorc skills, 52 life, 19 all res in Classic HC, died do Hell Duriel because I stupidly refused to put points in vitality before having all my prereqs up for my gear lol

That said, what do you guys think I should socket this bow with?

Amethyst: As I use only Guided Arrow and Freezing Arrow, AR is useless
Ruby/Topaz: Damage would be too low, and immunes are too common
Emerald: Would it be enough to stop the life regen? It's not really a problem from my experience. Would the 100 poison damage be of any significance?
Skull: Life/Mana leech are always good but not really a problem in this case. This would be my goto if this Amazon would be in HC.
Diamond: I don't know how the damage is calculated, but I feel like 68% damage to undead might be useful in Chaos Sanctuary. Would the damage be of any significance?
fearedbliss
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Re: [1.09b] Drops Thread

Post by fearedbliss »

@Erayz Ah.. I kinda forgot this was the 1.09b thread and felt it was 1.05b for a second. Well in that case, it's meh in 1.09b classic haha :o . That would be a heavy dmg bow I feel in 1.05b.

The classic character's natural evolution throughout the three acts in 1.05b, mixed with the slow incremental increments of scarce equipment in that patch, is "trophy character enough" for me to feel happy about them having that characteristic. It's like being in a virtual nature. A world called Sanctuary.
Manny
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Re: [1.09b] Drops Thread

Post by Manny »

@Erayz None the above my bro. IMO -- Shael it and call it a day. IAS > *

If you really want to be fancy, throw in a budget ED and/or ED/IAS jewel.
Erayz
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Re: [1.09b] Drops Thread

Post by Erayz »

@Manny
This is in 1.09b Classic though, no Shael or jewels haha
Manny
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Re: [1.09b] Drops Thread

Post by Manny »

Hmm. I haven't showed this off yet. :D

I haven't had much luck lately with drops. So here's an oldie but goodie. Imbued this Diadem a few months back. I wear it proudly on my 99 Bowazon. The screenie is just a mule housing a backup of this beauty.

<3 ATMA

Anyways, on some days I would actually call this my favorite item, even over my WF, but then I come to my senses. Only because the completely random nature of it. This rare is *actually* unique, unlike uniques, lol. I don't know if it's trophy room level, GG, Godly, etc., but it rolled some really nice affixes:

Valkyrie: +2 Amazon Skills
Vampire: 8% Mana Leech (helps supplement the 8% on WF)
Speed: 30%FRW (the highest available)

The rest of the affixes are nothing special, but they could've been worse I suppose.
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