Singling Support for 1.09b Final Edition

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Ghoul Lord
Posts: 141
Joined: Sun Mar 06, 2022 10:19 am

Re: Singling Support for 1.09b Final Edition

Post by Manny »


EDIT: A thought occured to me today. If you are willing/able, perhaps you can share the fixed DLL with those changes already performed? Would make it much easier for a noob like me to just drop that file in! :D

Hey, thanks! I do see the spike now on CPU0, but it seems to go bye-bye as soon as select a character and launch a game. I did follow those steps you outlined just to see if that'd make a difference, but I don't think it worked because I didn't spot any changes when using the new DLL. And how do I know the changes to the DLL were saved successfully? Because I noticed when I go to close the window after completing the steps I get the following message:
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