It's been a while but I'm playing some Diablo again, you already know how it is lol. I decided to start from scratch on August 12, 2022 on 1.09b Lod (I love Classic but I decided to do Lod since it's been a while since I've seriously played it deeply, I want to play Classic deeply as well again in the future). Although I didn't only decide to start from scratch in terms of stashes, but also in terms of Ladder number as well. It's a completely new beginning with a fresh perspective on things. For this run I'll be focusing on pure fun and character longevity/development. Which means I'm aiming to have a very long ladder if anything, I have no timeline. The more I play these characters, the more attached I get to them so there may even end up being a situation where I don't even reset these characters anymore. We'll see what happens.
In terms of "pure fun", I feel like over the years I've strived away from what initially made the game fun for me in the first place (just blasting dem b*****s) and maximizing character power and development through MFing and sharing loot/twinking, self rushing. Over the years I ended up placing too many difficulty rules on myself which made things not as fun for me anymore (no self rushing, no sharing items, stuff like that). It's still fine to do that and it's fun as well but I feel I want to do that more as a one off rather than as the main way to play. The same way I don't play Hardcore as my main form of play (but I would be up to do it with other people if anything), the same applies here. So the "rules" for me now is basically just bringing it back a little more to how I played it when I was a kid (minus the mh - and maybe even bots :O, lol, it was a different time in 2003). So this means just using everything that's included in Cactus (Singling and cnc-ddraw), and allowing myself to share items between my characters, twinking, self-rushing, self power leveling (Hell Cowing my lvl 1 char if I want to), and all of that good stuff. If it could be done in the game, it's fair game. Although I don't do any of that `-seed` type of stuff, it messes up the RNG and you could pretty much cheat with it, but either way, using `-seed` IMO defeats the purpose of playing a game that's all about the randomness. Transferring items between characters is done via LAN. Just open up multiple D2s, join the same LAN game, and give the items to your peeps.
So without further ado, a small introduction to my current characters. They are a work in progress of course.
I basically have a Sorceress, Alpaca, which is level 70 and has defeated Hell Difficulty, which means, Hell Cowzzzz . OooooOoo sh*t. This not only means infinite cowing till level 99, but also I can rush any character I want from Normal to Hell and power level them, since there are no blocking quests in 1.09b, there are no checks on quest items per difficulty (Meaning I can use the same Horadric Staff that I picked up in Normal, in NM, and in Hell). There is also no limitation of the distance between characters before a character gets experience (they just need to be in the same zone). Which means I can leave my lvl 1 at the hell cow portal and just use my sorceress to blow everything up, and my lvl 1 will get the experience ;D. Alpaca is a Orb/Wall Sorceress, primarily, with maxed out SF (Since I want to be able to reach everything in the screen without getting too close to the monsters), and then finish them off. I'll be using my remaining points to max out Cold Mastery, and will probably put the rest of the points into Warmth.
Cirrus, The Benevolent Bear, is my WW barbarian. WW is obviously nerfed in LOD but given the Eth bug, I want to continue playing around with it. Eventually it would be amazing if I could Dual Wield Grandfathers with each of them having a Ber rune. That will take a LONG time to do, but I can dream can't I?