[Succulent] Drops Thread

A place to discuss Diablo II mods and porting them to Cactus.
Manny
Undead Flayer
Posts: 317
Joined: Sun Mar 06, 2022 10:19 am

Re: [Succulent] Drops Thread

Post by Manny »

θəʊ wrote: Mon Aug 14, 2023 4:00 pm I think it's fine to leave it on uniques for flavour.
I agree. I would leave them on uniques ;)

Loved seeing your screenshot BTW @θəʊ, and the resurgence of this thread!

Are you having fun with your Necro in Succulent?
fearedbliss
Site Admin
Posts: 648
Joined: Sun Dec 19, 2021 11:23 am

Re: [Succulent] Drops Thread

Post by fearedbliss »

Sounds good @θəʊ and @Manny. They will stay on the uniques :).
θəʊ
Fallen
Posts: 3
Joined: Wed Feb 15, 2023 3:11 am

Re: [Succulent] Drops Thread

Post by θəʊ »

Manny wrote: Tue Aug 15, 2023 9:40 am
θəʊ wrote: Mon Aug 14, 2023 4:00 pm I think it's fine to leave it on uniques for flavour.
I agree. I would leave them on uniques ;)

Loved seeing your screenshot BTW @θəʊ, and the resurgence of this thread!

Are you having fun with your Necro in Succulent?
Yeah, it's fun in 1.09 due to lack of synergies.
I'm trying out this build: Poison Dagger (with Blackbog Sharp hopefully), Corpse Explosion, Bone Spear, Iron Golem, Revives.
Manny
Undead Flayer
Posts: 317
Joined: Sun Mar 06, 2022 10:19 am

Re: [Succulent] Drops Thread

Post by Manny »

fearedbliss wrote: Tue Aug 15, 2023 12:22 pm Sounds good @θəʊ and @Manny. They will stay on the uniques :).
Word!
θəʊ wrote: Tue Aug 15, 2023 1:19 pm Yeah, it's fun in 1.09 due to lack of synergies.
I'm trying out this build: Poison Dagger (with Blackbog Sharp hopefully), Corpse Explosion, Bone Spear, Iron Golem, Revives.
A daggermancer!? Cool. I haven't seen one in ages. And I've gotten so many Blackbog's in 1.09 that I don't even pick them up anymore, lol.

Hopefully you get yours soon. <3

And yeah, the lack of synergies is one of the main reasons I prefer >1.10 gameplay. :geek:
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