[1.09b Final Edition (Mod)] Drops Thread

Manny

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[mention]fearedbliss[/mention] i’m stashing this one for you <3

BER by Manny, on Flickr
 
And now, presenting the infamous, the elusive, and the LEGENDARY:

08WF by Manny, on Flickr

And finally, my 40% ED ruby jewel which has been waiting for a worthy weapon since January, has found it’s permanent resting place... xD

Damage is representative of being level 88 with approx 375 DEX after gear. The beauty of this beast is that my DEX will continue to rise as will it’s maximum damage with every level-up!

[mention]galaxyhaxz[/mention] Just wanted to make sure you saw this. Wouldn’t have been possible without you, since I don’t have a million hours to spend on 1.08 farming one, lol. :lol:
 
Bruh you killing me.. Ber and a WF? Damn. Both on 1.09f final update?
 
Hahaha. Yes, both drops were on 1.09b final update (1.09f sounds cool). It’s been a crazy couple days. I wasn’t even trying to farm anything there either -- it was literally just a test run on Players 8 Hell Cows with the new hotness and then BOOM. I suppose I could have just strolled by it. I don’t run loot filters or any of that fancy shit. Anyways, this BER is yours! Not duping it either, and I am a man of my word. My conscience will be clear that I gifted my brother a clean & undefiled BER which will live happily forever in an 08~09 GF. Of course you’ll need the damn sword, and good luck with that one, lol.

Just remember me when you find a 3 socket Berserker Axe... :D :D
 
Lmfao! I mean you can use it on your gear with my blessing lol. Enjoy it!
 
Nonsense its yours and thats that xD
 
Lol, this 1.08 valor? I think it’s better to start a new drop thread for 1.09b final edition so that people don’t get confused and think vanilla 1.09b drops this.

Besides that, I’m jealous. This is the stuff that makes me wanna spin up 1.08 directly again even though it has broken MF. I did enjoy most of my 1.08 sorc adventure though. Magic Resistance being 75% is rough though but sorc is still pretty good. 1.07 is also another option but we’ll see, I still like the completeness of 1.08 and the possibility for WF actually dropping, let alone deadly crafts. Although MF only affected white mobs in classic and I don’t believe boss running was a thing in prelod (at least not as much as they are ran now.. I need to do some boss run experiments on prelod and see how their drop patterns behave). But because of that type of system, 1.07 and 1.08 not having working MF just makes those versions feel more like original prelod versions in terms of drops..That technically makes 1.08 the closest to prelod but with most of the benefits of lod.. at least that’s how I feel about it atm.

Although since there are not really specific specialized zones in prelod (I guess people would mostly just default to CS if anything but you can still run other areas in hell..), having MF working on just white mobs means you can MF anywhere in the game and just kill stuff, without being sucked into just boss running.. so it may be a net positive in a way, but it depends how you look ok at it.
 
Youre damn right thats an 08 valor lol. The armor of blessedness and of GLORY. I am going to power level a Barb this weekend so he can equip this bad boy. That’s a good idea though, i will make a 1.09f thread as not to confuse the uninitiated. Get hype bro and lets make some 08 heroes. Unless you want to travel
solo in those forgotten lands in which case i bid you godspeed. I know what you mean about farming those large areas though and that’s more fun for me too. I can only run Pindle so much before I start going a little crazy. And dont forget blood runs in a5. Thankfully I have my trusty WF zon when i need a break from human botting and she absolutely wrecks cows and chaos now, and on freakn players 8 no less. Not too long ago she was struggling on Players 1 for crying out loud. Items in this game make such a difference, which makes finding the GGs extremely rewarding.
 
Haha I’ll be running it solo again, but we still have a long way to go in our 1.05b adventures.
 
Dang Manny you’re getting some ridiculous drops...I dream of finding the Windy but I can only hope. I did find a Vex a while back from bremm or one of his minions while MFing Meph. Just need to find myself an Ist so I can make silence in something. I’ll just keep grinding Pindle, I have 526% mf on switch (406% with buriza).
 
\"Gentle Wookiee\ said:
Dang Manny you’re getting some ridiculous drops...I dream of finding the Windy but I can only hope. I did find a Vex a while back from bremm or one of his minions while MFing Meph. Just need to find myself an Ist so I can make silence in something. I’ll just keep grinding Pindle, I have 526% mf on switch (406% with buriza).

Yeah, Windforce was also a dream of mine, and I am still in disbelief that I actually have it! But just keep grinding man. I’ve been smashing Pindle hard since about May, and these past few weeks it’s like he’s said, oh what the hell... :lol:

And I don’t have much more MF than you do, even on switch, so that’s impressive. I think what’s helped me the most is rolling a Sorc for my Boss running. I rocked Rhyme Shield & Gull dagger on switch for a long time before I found my first IST. Now I have my Pindle runs down to an average of 20~25 seconds with her, and I kept rolling my Hell map until I found a godly Mephisto one. I was telling Bliss about it the other night. All I need is one max range teleport from the waypoint to get to the door of Durance of Hate Level 3. And Static Field in 1.09 is a BEAST. At 110+ FCR I get Mephisto down to a sliver in mere seconds, and then melt him with Fire Wall. It’s quite fun actually, lol.
 
I’m creating this \"1.09b Final Edition (Mod)\" to have a place for players that are playing this modded version of the game to have a place to post in. Please note, that the \"1.09b Drops Thread\" is for Vanilla (+ Singling) version of the game only. This helps avoid confusion for new players when looking at item possibilities and deciding which versions they want to play.

I’ve moved 1.09b final edition posts to this thread. The timestamps aren’t modified so it is displaying in the order you currently see (with this message being the newest).
 
ST369 said:
Tornadoes go brrr ;)

Hey nice Druid! And Spectral Shard is no joke. 50% FCR is sexy.

[mention]fearedbliss[/mention] thanks for splitting these 1.09 threads up :D
 
Hey guys! Haven’t posted in awhile. I saw a mention about the 1.09f mod I made years ago. A few things you should be aware of...

The mod was created purely to my own personal tastes. I reverted the specific items I liked in 1.08 to their prior stats so they could drop in a patch with proper MF. I also removed all sorts of nerfs that make the game way easier than it already is, like removing TC90 which makes WF much easier to get. I believe I also adjusted the rune table to make them all drop about equally, because I considered runes useless there due to the lack of runewords and the highest runes never dropping, making them pointless trophy items.

Overall it was an experiment I made when I was quite young and there may be poorly done code edits that could crash the game. You can use it at your own risk but I personally wouldn’t advise it, the game was already too easy and the mod just breaks it even more. That said I wouldn’t advise playing 1.08 for the godly uniques either, because I ran a bot against Snapchip and it took over a month of 24/7 runs to get one.

Just play 1.07 for the crafts and bring them to 1.08 for the few items there and top it off with vanilla 1.09. It’s more fun that way (:

[mention]Manny[/mention] [mention]fearedbliss[/mention]
 
[mention]galaxyhaxz[/mention] Nice to hear from you galaxy <3! As long as you had fun (and learned a lot) while you were making your mod, that’s all that matters.

Lol @ \"running bot against snapchip\". That’s true automated (integration?) testing?

Code:
let drop_probability : f64 = diablo.get_probability_for(Items.Valor, Version.108, Monster.Snapchip);
let mut current_probability : f64 = 0.0;
let mut actual_probability : f64;
let mut current_run : u64 = 0;
let monsters_to_kill : Vec<String> = vec![\"Snapchip\"]; 

loop {
	current_run += 1;
	current_run_item_drops = diablo.create_and_kill(&monsters_to_kill);
	
	for item in &current_run_item_drops {
	    if item == items.Valor {
	        actual_probability = 1 as f64 / current_run as f64;
	        break;
	}
}

assert_eq!(actual_probability, drop_probability);

Don’t try to run that though ;D.
 
[mention]galaxyhaxz[/mention] Whats up Galaxy!! It’s nice to see you post. And I am glad you mentioned this, since after snagging the 1.08 Windforce, I’ve been back to mostly playing vanilla 1.09(b). One of the main reasons is I just can’t get used to guided arrow NOT piercing, lol. In my mind it’s how it’s supposed to work and anything different just feels wrong. Another thing i’ve noticed is the game itself seems a lot less stable when running final edition. While it’s never completely crashed on me, often when tabbing back into the game, everything studders for a while and I have to give it a minute to sort itself out. No such thing occurs however with Vanilla 1.09 + Singling. Anyways, I still appreciate you experimenting with & releasing the mod, for it allowed for me to snag a couple of VERY nice 1.08 uniques. Don’t be a stranger. :D
 
[mention]fearedbliss[/mention] The bot I wrote was super bad, it wasn’t actually a bot but a macro that ran in a program and at the precise time snapchip died would search the screen for gold pixels and pause. It was fun waking up at night to a false alarm lol :D

Edit: oh, and in the month I ran the bot I got one Mal and one Pul rune. That’s how rare they are -.-

[mention]Manny[/mention] I won’t deny the mod is fun to play, it lets you actually obtain the near impossible to get stuff in a reasonable amount of time, and without casting delays and better gambling you get some pre-LOD action. However, it is more exciting seeing those uniques drop from rack running, because once they do, it feels like crazy trick you did to game the system, but it’s legit and was possible on battle.net even :P

Edit 2: regarding the lag Manny, it’s probably the hyperjoin fix. Similar to the CPU fix, hyperjoin pre 1.10 seems to cause desync in TCP/IP games, but works fine post 1.10
 
[mention]galaxyhaxz[/mention] Lol at the false alarm stuff. The macro thing reminds me of Auto It ;).

Re: Hyperjoin, I don’t think that’s the case. Singling has had Hyperjoin from the very beginning and never had any issues with it.
 
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