Search found 563 matches
- Fri Jun 02, 2023 10:42 am
- Forum: Town
- Topic: Windows 11+ will not be supported for all of my projects.
- Replies: 0
- Views: 33
Windows 11+ will not be supported for all of my projects.
Hello everyone, Last year Microsoft announced that all editions of Windows 11 (Including Pro) will be requiring an online connection and a Microsoft account upon installation . Similar to Windows 11 Home edition, Windows 11 Pro edition now requires internet connectivity during the initial device set...
- Wed May 24, 2023 8:58 pm
- Forum: Rogue Encampment
- Topic: [1.09b] Monster pal shift bug
- Replies: 18
- Views: 286
- Wed May 24, 2023 8:57 pm
- Forum: Succulent
- Topic: Classic blocking formula
- Replies: 1
- Views: 38
Re: Classic blocking formula
I experimented with it many years ago during Vanilla Frosting / Early Succulent days (among a lot of other techniques). I still want to retain most of the classic/expansion specific mechanics. Classic WW I enabled in LOD cause the barb sucks a lot more without it and it's not like the Barb has a lot...
- Wed May 24, 2023 3:45 pm
- Forum: Rogue Encampment
- Topic: [1.09b] Monster pal shift bug
- Replies: 18
- Views: 286
Re: [1.09b] Monster pal shift bug
Manny Singling will (should) work perfectly since all of my changes are done directly on the original DLLs with no external dependencies. DSOAL won't work though since it's compiled using a modern visual studio and those libraries (the modern visual c++ redistributables) don't exist in Windows 98. ...
- Wed May 24, 2023 2:19 pm
- Forum: Rogue Encampment
- Topic: [1.09b] Monster pal shift bug
- Replies: 18
- Views: 286
Re: [1.09b] Monster pal shift bug
@oli What happens if you run it with Windows 98 or something 

- Wed May 24, 2023 1:44 pm
- Forum: Rogue Encampment
- Topic: [1.09b] Monster pal shift bug
- Replies: 18
- Views: 286
Re: [1.09b] Monster pal shift bug
Manny Lol thanks for the kind works but I'm definitely not fixing it, just wanna witness it for myself haha. And yea Manny , it seems that from what oli mentioned, it's happening even without cnc-ddraw being used so it's probably either a vanilla 1.09b bug, or it's a regression in Windows as time h...
- Wed May 24, 2023 12:23 pm
- Forum: Rogue Encampment
- Topic: [1.09b] Monster pal shift bug
- Replies: 18
- Views: 286
Re: [1.09b] Monster pal shift bug
@oli Not only do I use cnc-ddraw, I've been distributing it in Cactus for like 1-2 years now and a supporter of it over other renderers ;D. I'll need to get back to you with my tests for the Dark Elder and I'll look at some other SUs.
- Wed May 24, 2023 7:19 am
- Forum: Rogue Encampment
- Topic: [1.09b] Monster pal shift bug
- Replies: 18
- Views: 286
Re: [1.09b] Monster pal shift bug
Interesting. I don't know if I've noticed it in 1.09b (probably but I do know they are normally "purple monsters" for pre 1.10. 1.10 actually has that but you described which is why it was lost in 1.10+. But interesting to know it can happen in 1.09b as well. I'll keep an eye out while I'm...
- Wed May 24, 2023 7:15 am
- Forum: Succulent
- Topic: Succulent is back!
- Replies: 9
- Views: 226
Re: Succulent is back!
Thank you @oli. Have fun
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- Tue May 23, 2023 11:26 am
- Forum: Succulent
- Topic: Wednesday (Amazon) [Level 20 | A3 Norm]
- Replies: 4
- Views: 68
Re: Wednesday (Amazon) [Level 18 | A3 Norm]
Some screenshots and updates. Wednesday has completed A3. A2 was interesting and the play testing continues to be positive. Item drops are not raining good stuff but I did find some cool stuff, some that I wasn't expecting, like a +12 all res grand charm! Screenshot005.jpg Screenshot013.jpg Screensh...