;Configuration file for D2ExpRes



[ModeResolution]
;Resolutions
X1=1024
Y1=768
X2=1280
Y2=768
;Swap resolutions around, so that the lower resolution is used in the menus?
swap=1
;Center the window, if you are in the DDraw Windowed mode?
cent=1
;Remove the startup videos? (1=removed,0=not removed)
kivi=1
;To prevent glitches better stay away from the following
addY1=0
addX1=112
pTop=-112
pLeft=-112
pTop2=-30
pLeft2=-45
addXadd=30


[Panels]
;FrameCount?(max=12)
frmc=6
;Panel 9Left
plX1=0
prX1=512
Y1=256
plX2=256
prX2=768
Y2=256
plX3=0
prX3=512
Y3=512
plX4=256
prX4=768
Y4=512
plX5=0
prX5=512
Y5=720
plX6=256
prX6=768
Y6=720
plX7=0
prX7=512
Y7=256
plX8=256
prX8=768
Y8=256
plX9=0
prX9=512
Y9=512
plX10=256
prX10=768
Y10=512
plX11=0
prX11=512
Y11=720
plX12=256
prX12=768
Y12=720




[800ctrlpnl]
;Franecount?(max=8)
frmc=5
frX1=0
frX2=256
frX3=512
frX4=768
frX5=1024



[ctrlpnl]
;Framecount?(max=8)
frmc=4
frX1=0
frX2=256
frX3=512
frX4=768
frX5=907




[BorderFrameLeft]
;Framecount?(max=8)
frmc=3
frX1=0
frY1=256
frX2=0
frY2=512
frX3=0
frY3=720



[BdrFrameRight]
;Framecount?(max=8)
frmc=3
frX1=1152
frY1=256
frX2=1152
frY2=512
frX3=1152
frY3=720



[Charsheet]
;CloseButton
cbx1=457
cbX2=488
cbY1=102
cbY2=71
;CloseString 1st is Y, 2nd is X
cssX=110
cssY=473
;UpStatsButtons (X is 7 pixels to the right)
stuX=8
stuY=167
deuX=8
deuY=271
viuX=8
viuY=414
enuX=8
enuY=517
;Charname
crnY=709
cnX1=100
cnX2=222
;Class
claY=709
clX1=16
clX2=100
;Level string
;First value is Y, second X1 and third X2
lvX1=75
lvX2=226
lvlY=285
;Level value
lvvY=65
leX1=226
leX2=285
;Experience string
;First value is Y, second X1 and third X2 Y=59
exX1=59
exX2=289
expY=360
;Experience value
eriY=59
erX1=360
erX2=495
;NextLevel string
;First value is Y, second X1 and third X2 Y=82
nelY=77
neX1=289
neX2=360
;NextLevel value
nlvY=82
nlX1=360
nlX2=495
;Strength string
;First value is Y, second X1 and third X2
stX1=1500
stX2=55
strY=55
;Strength value
sgvY=161
sgX1=132
sgX2=183
;Dexterity string
;First value is Y, second X1 and third X2
deX1=1500
deX2=296
dexY=296
;Dexterity value
dtyY=265
dtX1=132
dtX2=183
;Vitality string
;First value is Y, second X1 and third X2
viX1=1500
viX2=58
vitY=114
;Vitality value
valY=408
vaX1=132
vaX2=183
;Energy string
;First value is Y, second X1 and third X2
enX1=1500
enX2=397
eneY=29
;Energy value
egyY=511
egX1=132
egX2=183
;Defense string
;First value is Y, second X1 and third X2
acX1=1500
acX2=278
accY=394
;Defense value
dnsY=345
dnX1=434
dnX2=495
;Stamina string
;First value is Y, second X1 and third X2
smX1=1500
smX2=22
smaY=90
;Stamina value #1
sinY=448
siX1=434
siX2=495
;Stamina value #2
snaY=448
snX1=370
snX2=431
;Life string
;First value is Y, second X1 and third X2
liX1=1500
liX2=122
lifY=132
;Life value #1 134/183
luvY=408
luX1=434
luX2=495
;Life value #2 184/232
lfvY=408
lfX1=370
lfX2=431
;Mana string
;First value is Y, second X1 and third X2
maX1=1500
maX2=38
manY=132
;Mana value #1 134/183
mvaY=511
mvX1=434
mvX2=495
;Mana value #2 184/232
mlvY=511
mlX1=370
mlX2=431
;FireResistance string
;First value is Y, second X1 and third X2
frX1=1500
frX2=80
firY=176
;FireResistance value
fcvY=605
fcX1=378
fcX2=426
;ColdResistance string
;First value is Y, second X1 and third X2
crX1=1500
crX2=430
corY=493
;ColdResistance value
ccvY=635
ccX1=378
ccX2=426
;LightningResistance string
;First value is Y, second X1 and third X2
lrX1=1500
lrX2=296
lirY=392
;LightningResistance value
lcvY=665
lcX1=378
lcX2=426
;PoisonResistance string
;First value is Y, second X1 and third X2
prX1=1500
prX2=430
porY=493
;PoisonResistance value
pcvY=695
pcX1=378
pcX2=426
;Average Chance %s will hit you: %d%% string
awsY=460
awsX=260
;Average Chance %s will hit you: %d%% MouseHoverOver
ahY1=417
ahY2=447
ahX1=258
ahX2=495
;Average Chance to hit string (below)
;Y1/Y2=Y's of string, X1=Y of background, X2/X4=X of string, X3=X of background
aaY1=268;268
aaX1=253;253
aaX2=310;310
aaY2=280;280
aaX3=305;305
aaX4=310;310
;Average Chance to hit string (above)
;Y1=Y of background, X1/X2=X of string, Y2/X3=Y of string, X4=X of background
cvY1=208,253
cvX1=310,310
cvX2=310,310
cvY2=223,268
cvX3=235,280
cvX4=310,310
;Average Chance to hit MouseHoverOver (above)
;Y is reversed (768 is top of screen)
thY1=497
thY2=526
thX1=258
thX2=495
;Average Chance to hit MouseHoverOver (below)
tmY1=457
tmY2=486
tmX1=258
tmX2=495
;AttackRating string (above)
tkaY=262
tkX1=258
tkX2=431
;AttackRating value (above)
rtaY=265
rtX1=434
rtX2=495
;AttackRating string (below)
ckaY=302
ckX1=258
ckX2=431
;AttackRating value (below)
katY=305
kaX1=434
kaX2=495
;AttackDamage string (above)
ttY1=1500
ttX1=258
ttX2=431
ttY2=158
ttX3=258
ttX4=431
;AttackDamage string (below)
kdY1=1500
kdX1=315
kdX2=438
kdY2=198
kdX3=258
kdX4=431
;AttackDamage value (above)
kcaY=161
kcX1=434
kcX2=495
;Attackdamage value (below)
lkaY=201
lkX1=434
lkX2=495
;Display StatPointsRemainingString, value and buttons permanently?
dsvp=1
;Show the box around StatPointsRemaining?
stba=0
;StatPoints string
sngY=1500
ssX1=16
ssX2=82
;Remaining string
rigY=1500
riX1=45
riX2=93
;Statpointsremaining value
rvaY=686
rvX1=100
rvX2=222
;Show levelsocket.dc6?
slsc=0




[Inventory]
;0,0 is bottom right
;Close button
cbY1=71
cbY2=102
cbX1=459
cbX2=490
;Close string
cssY=110
cssX=473
;Deposit/DropGold/TradeGold button
dpY1=78
dpY2=95
dpX1=414
dpX2=434
;graphic
dpY3=76
dpX3=436
;Deposit/DropGold/TradeGold string
depY=95
depX=405
;Gold value
golY=80
golX=405
;SwapWeaponsX height
swxh=16



[HoradricCube]
;Close button
cbY1=71
cbY2=102
cbX1=457
cbX2=488
;Close string
cssY=102
cssX=457
;Transmute button
trY1=285
trY2=316
trX1=241
trX2=272
;Transmute string
tssY=328
tssX=254



[Stash]
;Close button
cbY1=70
cbY2=80
cbX1=457
cbX2=488
;Close string
cssY=70
cssX=455
;Withdraw button
wdY1=710
wdY2=727
wdX1=169
wdX2=189
;Gold value
golY=711
golX=199
;Withdraw string
witY=732
witX=160
;Withdraw button
wdrY=707
wdrX=168
;MaxGold moved
maxY=682
maxX=178



[BuySell]
;Buttons
butY=71
butX=0
buX1=288
buX2=344
buX3=400
buX4=457
;Armo/Weap/Weap/Misc Tab
awwY=723
awX1=128
awhe=18
;Misc string
misY=25
misX=448
;Weapon string #1
weaY=25
weaX=192
;Armor string
armY=25
armX=64
;Weapon string #2
wepY=25
wepX=320
;Armor/Weapon/Weapon/Misc clickdwon
amY1=728
amY2=765
amX1=256
amX2=384
amX3=512
amX4=128
;Click buttons ;92
cbY1=74
cbY2=106
cbde=32
;Repair all equipment/repair/sell/buy strings
raeY=109
;Stash string and gold value
sgvY=145
sgXS=304
sgXG=483



[Quest]
;Close button
cbY1=666
cbY2=697
cbX1=457
cbX2=488
;graphic
clbY=71
clbX=457
;Speech button
sbY1=666
sbY2=697
sbX1=400
sbX2=431
;graphic
spbY=71
spbX=400
;Click actsigns
claW=103
claX=512
;Questsymbols
qu1Y=140
qu1X=119
qu2Y=140
qu2X=221
qu3Y=140
qu3X=324
qu4Y=233
qu4X=119
qu5Y=233
qu5X=221
qu6Y=233
qu6X=324
;Actsigns
actY=724
acX1=0
acX2=102
acX3=204
acX4=307
acX5=409
;Speech string
speY=100
spex=409
;Close string
clsY=105
clsX=469
;Questname
queY=280
queX=256
;Questtext
qttY=463
qttX=112
;Scrolling Questtext
scqY=454
scqX=112
;Act II Quest IV Sign of True Tomb
AIIY=320
aIIX=200
;Actsigns height
ahgt=61



[Waypoints]
;Close button
cbY1=666
cbY2=697
cbX1=457
cbX2=488
;Click Actsigns
claY=45
clX1=102
clX2=205
clX3=306
clX4=408
clX5=512
;Click Waypoints
heig=31
;Cancel string
casY=660
casX=470
;Choose your destination/No other waypoints activated strings
cydY=104
cydX=256
;Actsigns
actY=44
acX1=0
acX2=102
acX3=204
acX4=307
acX5=409
;Cancelstring background
caY1=465
caY2=472
caX1=645
caX2=662
;Waypoints button/click/string
wb1Y=153
wb1X=43
wc1Y=122
wc1X=43
ws1Y=145
ws1X=90
wb2Y=207
wb2X=43
wc2Y=176
wc2X=43
ws2Y=199
ws2X=90
wb3Y=261
wb3X=43
wc3Y=230
wc3X=43
ws3Y=253
ws3X=90
wb4Y=315
wb4X=43
wc4Y=284
wc4X=43
ws4Y=307
ws4X=90
wb5Y=369
wb5X=43
wc5Y=338
wc5X=43
ws5Y=361
ws5X=90
wb6Y=423
wb6X=43
wc6Y=392
wc6X=43
ws6Y=415
ws6X=90
wb7Y=477
wb7X=43
wc7Y=446
wc7X=43
ws7Y=469
ws7X=90
wb8Y=531
wb8X=43
wc8Y=500
wc8X=43
ws8Y=523
ws8X=90
wb9Y=585
wb9X=43
wc9Y=554
wc9X=43
ws9Y=577
ws9X=90



[Exchange]
;Cancel button
cbY1=71
cbY2=102
cbX1=457
cbX2=488
;Accept trade button
atY1=412
atY2=443
atX1=455
atX2=486
;Accept trade button (opponent)
accY=412
accX=25
;Gold string (opponent)
gosY=48
gosX=285
;Gold value (opponent)
gocY=48
gocX=400
;Gold string
golY=397
golX=285
;Gold value
govY=397
govX=400
;Cancel string
casY=659
casX=457
;Cancel string MouseHoverOver
caY1=666
caY2=697
caX1=457
caX2=488
;Accept trade string
atcY=317
atcX=405
;Accept trade string MouseHoverOver
asY1=325
asY2=356
asX1=455
asX2=486
;Accept trade string (opponent)
aosY=317
aosX=25
;Accept trade string MouseHoverOver (opponent)
aoY1=325
aoY2=356
aoX1=25
aoX2=56
;Name (opponent)
namY=48
namX=115
;Name
naeY=397
naeX=115



[Party]
;Own charname
namY=71
namX=228
;Other strings
;First Y
othY=189
;Y between strings
othX=60
;Close button
cbY1=663
cbY2=694
cbX1=454
cbX2=486
;Close string
cssY=660
cssX=450
;Leave button
leY1=56
leY2=74
leX1=256
leX2=309
;Leave string
levY=72
levX=264
;Class string
claY=17
claX=89
;Level string
lvlY=17
lvlX=408
;Invite/cancel string
incX=256
;Hostile button
hosX=64
;Hear button
heaX=408
;Squelch button
squX=429
;Other charnames
otcX=89
;Location
locY=17
locX=195
;In your party string
iypX=224
;In a party string
iapX=244
;Partybar
paY1=166
paY2=60
paX1=58
paX2=313
;Invite button
iniX=256
;All buttons
alY1=189
alY2=60
;Both players must be ... strings
boY1=112
boY2=127
botX=160
;Click to go hostile/neutral/... strings
ctY1=112
ctX2=127
ctgX=110
;Must be toggled in town string
mubY=117
mubX=110
;Click to allow this player.../stop this player... strings
asY1=112
asY2=127
aspX=418
;Click to squelch/un-squelch... strings
sunY=117
sunX=438
;Remove yourself from party string
reY1=104
reY2=117
remX=304
;Remove yourself from party MouseHoverOver
yoY1=56
yoY2=75
yoX1=256
yoX2=309
;Hostile/Invite/Hear background
hisY=97
hisH=30
;Invite this player.../Accept this player's.../Cancel your invitation... strings
ipY1=112
ipY2=127
ipX1=218
;You are friendly/hostile... strings
fnYs=112
fnYb=97
fnXs=41
fnXb=36
arYt=30
arXl=87
arXr=254
;Loot corpses... strings
looY=127
;Click to allow loot... strings
stY1=112
stY2=127
strX=387
;Loot corpses button
corX=387



[Mercenary]
;Close button
cbY1=71
cbY2=102
cbX1=457
cbX2=488
;Close string
cssY=115
cssX=457
;Name
namY=353
namX=45
;Experience string
expY=353
exX1=290
exX2=350
;Level string
lvlY=370
lvX1=227
lvX2=285
;Next Level string
nleY=375
nlX1=290
nlX2=350
;Strength string x38/151
strY=470
stX1=267
stX2=385
;Dexterity string
dexY=500
deX1=267
deX2=385
;Damage string
damY=530
daX1=267
daX2=385
;Defense string x278/392
defY=375
dfX1=35
dfX2=95
;FireResistance string
firY=440
fiX1=76
fiX2=193
;ColdResistance string
colY=470
coX1=76
coX2=193
;LightningResistance string
ligY=500
liX1=76
liX2=193
;PoisonResistance string
poiY=530
poX1=76
poX2=193
;Life string
lifY=440
lifX=280
;Experience value
epxY=353
epX1=350
epX2=495
;Level value
lleY=360
llX1=227
llX2=285
;Next Level value
nxtY=375
nxX1=350
nxX2=495
;Strength value x154/232
senY=473
seX1=388
seX2=436
;Dexterity value
dteY=503
dtX1=388
dtX2=436
;Damage value
dgeY=533
dgX1=388
dgX2=436
;Defense value x394/472
dseY=375
dsX1=95
dsX2=222
;FireResistance value
fanY=443
faX1=196
faX2=244
;ColdResistance value
canY=473
caX1=196
caX2=244
;LightningResistance value
lanY=503
laX1=196
laX2=244
;PoisonResistance value
panY=533
paX1=196
paX2=244
;Life value
lueY=443
luX1=350
luX2=550



[Skills]
;Close button
clbY=71
clbX=490
clWY=32
clWX=32
;Close string
cssY=106
cssX=471
;Tab names: Cold Spells
coY1=440
coY2=0
;Tab names: Lightning Spells
liY1=550
liY2=562
;Tab names: Fire Spells
fiY1=655
fiY2=667
;Tab names: Combat Skills
csY1=594
csY2=606
;Tab names: Combat Masteries
cmY1=286
cmY2=494
;Tab names: Warcries
warY=386
;Tab names: Curses
curY=162
;Tab names: Poison and Bone Spells
pbY1=286
pbY2=274
pbY3=262
;Tab names: Summoning Spells
suY1=398
suY2=386
;Tab names: Combat Skills
ckY1=174
ckY2=162
;Tab names: Offensive Auras
ofY1=286
ofY2=274
;Tab names: Defensive Auras
deY1=398
deY2=386
;Tab names: Bow and Crossbow Skills
bcY1=174
bcY2=162
bcY3=150
;Tab names: Passiv and Magic Skills
paY1=286
paY2=274
paY3=262
;Tab names: Javelin and Spear Skills
jaY1=398
jaY2=386
jaY3=374
;Tab names: Martial Arts
maY1=370
maY2=382
;Tab names: Shadow Disciplines
sdY1=482
sdY2=494
;Tab names: Traps
traY=606
;Tab names: Elemental
eleY=382
;Tab names: Shape Shifting
ssY1=482
ssY2=494
;Tab names: Summoning
sumY=606
;Skill choices remaining string
skY1=559
skY2=544
skY3=529
;Skill Tabs
;X
stY1=95
;Y
stY2=155
stY3=261
stY4=262
stY5=368
stY6=369
stY7=475
;Skill choices remaining value
skvY=503
;Skillicons
scY1=709
scY2=650
scY3=591
scY4=532
scY5=473
scY6=414
scY7=355
scY8=296
scY9=237
scY10=178
scY11=119
scY12=60
scX1=491
scX2=425
scX3=359
scX4=293
scX5=227
scX6=161
;Panel width
panX=512


[UI]
;NewStats button (800x600) (1024x768)
nsY1=9
nsY2=39
nsX1=205
nsX2=234
;NewStats string (800x600) (1024x768)
nesY=721
nesX=205
;NewStats button (640x480) (1280x768) 407,436
nbY1=9
nbY2=39
nbX1=205
nbX2=234
;NewStats string (640x480) (1280x768)
nssY=721
nssX=205
;NewSkill button (800x600) (1024x768)
neY1=9
neY2=39
neX1=788
neX2=817
;NewSkill string (800x600) (1024x768)
nksY=721
nksX=788
;NewSkill button (640x480) (1280x768)
nuY1=9
nuY2=39
nuX1=1044
nuX2=1073
;NewSkill string (640x480) (1280x768)
nstY=721
nstX=1044
;Box+Scrolling text (NPC Dialogue)
bosX=469
;Blackbox height/width (NPC Dialogue)
blaH=122
blaW=501
;Edge height/witdh (NPC Dialogue)
edgH=117
edgW=502
;Agree to trade window
attY=150
attX=640
;Asking other player to trade window
aopY=150
aopX=640



[MainMenu]
;Single player button
sipY=396
sipX=374
;Battle.net button
batY=471
batX=-999
;Gateway button
gatY=495
gatX=-999
;Other Multiplayer button
ompY=537
ompX=374
;Credits button
creY=632
creX=374
;Cinematics button
cinY=632
cinX=510
;Exit button
exiY=672
exiX=374
;Versionstring
veY1=0
veY2=690
verX=1025



[TradeMark]
;C 2001 Blizzard... string
c2Y1=768
c2Y2=50
c20X=200



[OtherMP]
;Open Battle.net button
obnY=397
obnX=-999

;TCP/IP Game button
tcpY=471
tcpX=374
;Cancel button
canY=672
canX=374


[Cinematics]
;The Sister's Lament button
tslY=256
tslX=68
;Dester Journey button
dejY=299
dejX=68
;Mephisto's Jungle button
mepY=342
mepX=68
;Enter Hell button
enhY=385
enhX=68
;Terror's End button
terY=428
terX=68
;Search for Baal button
sfbY=471
sfbX=68
;Destruction's End button
desY=514
desX=68
;Cancel button
canY=563
canX=138
;Select cinematics string
selY=228
selX=68
;Background
bacY=580
bacX=43


[Credits]
;Exit button
exiY=735
exiX=33
;Credits
crY1=783
crY2=778
crY3=783
crY4=778
crY5=783
crY6=778
crX1=512
crX2=512
crX3=522
crX4=512
crX5=512
crXr=256


[TCPIP]
;Host game button
hgbY=438
hgbX=374
;Join game button
jgbY=496
jgbX=374
;Cancel button
canY=735
canX=438
;Click 'Host Game'... string
chgY=752
chgX=374
;Click 'Join Game'... string
cjgY=752
cjgX=374
;TCPIP Options string
tipY=336
tipX=274
;Your IP... string
yipY=384
yipX=374
;IP...
ipsY=399
ipsX=374


[TCPJoin]
;Background
bacY=694
bacX=607
;Cancel button
canY=681
canX=620
;Ok button
okbY=681
okbX=760
;Box
boxY=620
boxX=623
;Fill in IP
fipY=629
fipX=722
;Enter host IP... string
ehiY=629
ehiX=607


[PleaseWait]
;Cancel button
canY=691
canX=690
;Background
bacY=704
bacX=607
;Ok button
okbY=691
okbX=690
;Please wait/cannot connect/... strings
pawY=654
pawX=607


[ConToBnet]
;Background
bacY=496
bacX=342
;Cancel button
canY=486
canX=450
;Connecting to... string
conY=350
conX=342
;2nd Connecting to... string
nctY=430
nctX=342
;... string
xchY=440
xchX=342


[Unable]
;Background
bacY=528
bacX=270
;Ok button
okbY=518
okbX=447
;Unable to... string
unaY=288
unaX=270
;Battle.net is un... string
batY=388
batX=274
;For more info... string
fmiY=488
fmiX=274
;?????? string
xfgY=488
xfgX=274


[Login]
;Create new acc button
cnaY=704
cnaX=628
;Account settings button
asbY=660
asbX=628
;Login button
logY=616
logX=628
;Exit button
exiY=735
exiX=33
;PW fill in
pwfY=528
pwfX=686
;Name fill in
nafY=474
nafX=686
;PW box
pwbY=533
pwvX=683
;Name box
namY=479
namX=683
;Account name string
accY=472
accX=685
;PW string
pwsY=526
pwsX=685
;To use an existing... string
tuaY=482
tuaX=564


[LError]
;Ok button
okbY=496
okbX=447
;Background
bacY=506
bacX=307
;Login error string
logY=321
logX=307
;That account... string
tacY=461
tacX=311


[ToU]
;Background
bacY=609
bacX=216
;Text
texY=550
texX=233
;Agree button
agrY=596
agrX=638
;Disagree button
disY=596
disX=246
;Terms of use string
touY=256
touX=216
;Arrows
arrY=550
arrX=794


[NewAcc]
;verify PW box
pwbY=587
pwbX=683
;Verify PW fill in
vpwY=582
vpwX=686
;PW fill in
pwfY=528
pwfX=686
;Name fill in
namY=474
namX=686
;Verifiy PW string
vpsY=580
vpsX=685
;Exit button
exiY=735
exiX=33
;Ok button
okbY=735
okbX=703


[CharSelect]
;Ok button
okbY=740
okbX=859
;Exit button
exiY=740
exiX=30
;Create new char button
creY=753
creX=225
;Convert to... button
conY=528
conX=233
;Delete Char button
delY=753
delX=631
;Chars
chY1=253
chY2=253
chY3=345
chY4=345
chY5=437
chY6=437
chY7=529
chY8=529
chX1=30
chX2=303
chX3=30
chX4=303
chX5=30
chX6=303
chX7=30
chX8=303
;230,504
chZ1=230
chZ2=504
chZ3=230
chZ4=504
chZ5=230
chZ6=504
chZ7=230
chZ8=504
;Charname
chaY=179
chaX=85
;Scrollbar
scrY=529
scrX=578
;Box+CharPic
bocY=251
boX1=30
boX2=304


[Gateway]
;Background
bacY=553
bacX=342
;Select Gateway string
selY=268
selX=342
;If the current... string
iftY=343
iftX=362
;Gateways
gatY=498
gatX=362
;Cancel button
canY=536
canX=386
;Ok button
okbY=536
okbX=541
;Scrollbar
scrY=489
scrX=654



[DelChar]
;Background
bacY=472
bacX=380
;No button
nobY=459
nobX=393
;Yes button
yesY=459
yesX=533
;Are you sure... string
aysY=442
aysX=380

[CreateCh]
;Amazon
amaY=600
amaX=130
;Barbarian
barY=595
barX=440
;Paladin
palY=595
palX=555
;Sorceress
sorY=600
sorX=665
;Necromancer
necY=587
necX=325
;Assassin
assY=610
assX=260
;Druid
druY=620
druX=760
;Exit button
exiY=735
exiX=33
;Ok button
okbY=735
okbX=863
;Class string
claY=310
clX1=370
clX2=270
;Char description string
chdY=350
chX1=320
chX2=370
;Char name string
cahY=366
cahX=736
;Name box
nabY=373
nabX=734
;Name fill in
nafY=364
nafX=733
;Expansion Char string
ecsY=1600
ecsX=672
ecsW=512
;Remove Checkbox Expansion Char (0=removed, 15=not removed)
rcbr=0
;Ladder char string
lcsY=455
lcsX=754
;Checkbox ladder char
clcY=434
clcX=734
;Hardcore string
hchY=427
hchX=754
;Checkbox hardcore
chbY=406
chbX=734
;Select Heroclass string
shcY=80
shX1=370
shX2=280
;Please note that... string
pntY=1300
pntX=210
pntW=768
;StringID to use instead of "Expansion Character"
stID=11143


[Difficulty]
;Background
bacY=484
bacX=349
;Select difficulty string
sdsY=344
sdsX=376
;Hell button
helY=467
helX=376
;NM button
nmbY=424
nmbX=376
;Normal button
nobY=381
nobX=376


[Endgame2]
;Maximum framecount 24
frmc=12

frY0=256
frX0=0
frY1=256
frX1=256
frY2=256
frX2=512
frY3=256
frX3=768
frY4=512
frX4=0
frY5=512
frX5=256
frY6=512
frX6=512
frY7=512
frX7=768
frY8=768
frX8=0
frY9=768
frX9=256
fY10=768
fX10=512
fY11=768
fX11=768
fY12=0
fX12=0
fY13=0
fX13=0
fY14=0
fX14=0
fY15=0
fX15=0
fY16=0
fX16=0
fY17=0
fX17=0
fY18=0
fX18=0
fY19=0
fX19=0
fY20=0
fX20=0
fY21=0
fX21=0
fY22=0
fX22=0
fY23=0
fX23=0

[CurRealm]
;Box
boxY=155
boxX=609
;CurrentRealm string
crsY=116
crsX=629
;Change Realm button
crbY=185
crbX=609
;Realm name
reaY=172
reaX=626


[ChaRealm]
;Background
bacY=553
bacX=342
;ChangeRealm string
chaY=271
chaX=342
;Description string
desY=328
desX=352
;Realmlist
reaY=498
reaX=362
;Ok button
okbY=536
okbX=386
;Cancel button
canY=536
canX=541


[PlsWait]
;Background
bacY=472
bacX=380
;PleaseWait string
plwY=442
plwX=380
;Cancel button
canY=459
canX=463


[BnetWait]
;Help button
helY=564
helX=258
;EnterChat button
entY=564
entX=139
;Char info
chiY=672
chiX=255
;News
newY=494
newX=140
;B.net News Update string
nusY=222
nusX=140
;Left animated D2
lanY=136
lanX=196
;No message of... string
nmoY=482
nmoX=559
;Right animated D2
ranY=136
ranX=838
;Channel button
chnY=574
chnX=647
;Join button
joiY=553
joiX=764
;Ladder button
ladY=574
ladX=726
;Quit button
quiY=574
quiX=805
;Create button
crbY=553
crbX=645
;Scrollbar
scrY=474
scrX=512
;CharacterPic
chaY=655
chaX=178


[PlsRead]
;Cancel button
canY=596
canX=246
;Ok button
okbY=596
okbX=638
;Please write... string
plwY=783
plwX=223
;After that, your acc... string
atyY=693
atyX=223
;Please note that... string
plnY=563
plnX=223
;PleaseRead string
plrY=256
plrX=216


[AccSet]
;Change PW button
cpwY=496
cpwX=628
;Get new PW button
gnpY=581
gnpX=628
;Change Email button
chaY=666
chaX=628
;Cancel button
canY=735
canX=33
;If you need... string
iynY=631
iynX=0
iynW=1536
;If you have... string
iyhY=546
iyhX=0
iyhW=1384
;If you know... string
iykY=461
iykX=0
iykW=1538
;AccountSettings string
accY=446
accX=536
accW=448


[ChaPW]
;New PW box
npbY=587
npbX=683
;Verify new PW box
pwbY=641
pwbX=683
;New PW string
pwsY=580
pwsX=685
;Verifiy new PW string
nepY=634
nepX=685
;Exit button
exiY=735
exiX=33
;Ok button
okbY=735
okbX=703
;Account name fill in
anfY=474
anfX=686
;Current PW fill in
cpwY=528
cpwX=686
;New PW fill in
npwY=582
npwX=686
;Verify new PW fill in
vnpY=636
vnpX=686
;Change PW string
chpY=442
chpX=536
chpW=464


[GetNewPW]
;Account name box
anbY=520
anbX=616
;Account name string
ansY=513
ansX=618
;Account name fill in
anfY=515
anfX=619
;Email address box
eabY=570
eabX=616
;Email address string
easY=563
easX=618
;Email address fill in
eafY=565
eafX=619
;If you have... string
iyhY=593
iyhX=526
;Get new PW string string
gnpY=403
gnpX=0
gnpW=1525
;Send button
senY=735
senX=701
;Cancel button
canY=735
canX=33


[ChaEmail]
;Account name box
anbY=520
anbX=616
;Account name string
ansY=513
ansX=618
;Account name fill in
anfY=515
anfX=619
;Old email address box
oebY=570
oebX=616
;Old email address string
oesY=563
oesX=618
;Old email address fill in
oefY=565
oefX=619
;New email address box
nebY=620
nebX=616
;New email address string
nesY=613
nesX=618
;New email address fill in
nefY=615
nefX=619
;Verify new email address box
vnbY=670
vnbX=616
;Verify new email address string
vnsY=663
vnsX=618
;Verify new email address fill in
vnfY=665
vnfX=619
;If you registered... string
iyrY=618
iyrX=526
;Change email string
cheY=428
cheX=0
cheW=1525
;Send button
senY=735
senX=701
;Cancel button
canY=735
canX=33


[EntValEM]
;Don't register button
donY=735
donX=633
;Cancel button
canY=735
canX=33
;Register button
regY=690
regX=633
;Email address box
eabY=510
eabX=616
;Email address string
easY=503
easX=618
;Email address fill in
eafY=505
eafX=619
;Verify email address box
vebY=564
vebX=616
;Verify email address string
vesY=557
vesX=618
;Verify email address fill in
vefY=559
vefX=619
;Enter a valid... string
eavY=513
eavX=566
;Entering your Em... string
eyeY=678
eyeX=566


[InvEmail]
;Ok button
okbY=496
okbX=447
;Invalid email... string
iesY=321
iesX=307
;The email address... string
teaY=461
teaX=311


[WOEmail]
;Background
bacY=506
bacX=307
;Cancel button
canY=496
canX=367
;Continue button
conY=496
conX=527
;Without a register... string
warY=461
warX=311


[HelpChat]
;Background
bacY=531
bacX=527
;Help string
hesY=196
hesX=512
;Text
texY=482
texX=559
;Ok button
okbY=517
okbX=783
;Scrollbar
scrY=475
scrX=865


[CreateGa]
;Background
bacY=531
bacX=527
;Create game string
crgY=195
crgX=608
;Game name string
ganY=218
ganX=539
;PW (optional) string
pwoY=272
pwoX=539
;Game description (optional) string
gadY=327
gadX=539
;Max numbers of pl... string
manY=390
manX=744
;Character difference string
chdY=426
chsX=744
;Levels string
lvsY=426
lvsX=817
;Game name fill in
gnaY=246
gnaX=544
;PW (optional) fill in
pwfY=301
pwfX=544
;Game description (optional) fill in
gdoY=352
gdoX=544
;Number of players
nopY=392
nopX=768
;Level difference
ledY=426
ledX=768
;Create game button
cgbY=517
cgbX=706
;Hook char difference
hcdY=425
hcdX=543
;Grey box char difference
gbcY=431
gbcX=759
;Point before Normal
pbnY=465
pbnX=542
;Point before Nightmare
pbiY=465
pbiX=667
;Point before Hell
pbhY=465
pbhX=810
;Normal string
norY=464
norX=571
;Nightmare string
nigY=464
nigX=691
;Hell string
helY=464
helX=835
;Arrow up numbers of players
aunY=381
aunX=793
;Arrow down number of players
adnY=395
adnX=793
;Arrow up difference
audY=417
audX=793
;Arrow down difference
addY=431
addX=793
;Grey arrows char difference
gacY=431
gacX=793
;Cancel button
canY=517
canX=545
;Grey box max number
gbmY=396
gbmX=759
;Grey arrow max number
gamY=396
gamX=793


[Ladder]
;Background
bacY=531
bacX=527
;Ladder string
ladY=196
ladX=608
;HC ladder button
hclY=322
hclX=575
;Standard ladder button
stlY=272
stlX=575
;Exp HC ladder button
ehcY=422
ehcX=575
;Exp ladder button
elaY=372
elaX=575


[LadderPnls]
;Background
bacY=531
bacX=527
;... ladder string
ladY=220
ladX=533
;Rank string
ranY=246
ranX=546
;Name string
namY=246
namX=580
;Class string
claY=246
claX=708
;Level string
lvlY=246
lvlX=752
;Exp string
expY=246
expX=815
;List
lisY=475
lisX=546
;Cancel button
canY=517
canX=545
;Overall tab
ovtY=234
ovtX=539
;Ama tab
amtY=234
amtX=625
;Sor tab
sotY=234
sotX=662
;Nec tab
netY=234
netX=699
;Pal tab
patY=234
patX=736
;Bar tab
batY=234
batX=773
;Dru tab
drtY=234
drtX=810
;Asn tab
astY=234
astX=847
;Overall string
ovsY=242
ovsX=539
;Ama string
amsY=242
amsX=625
;Sor string
sosY=242
sosX=662
;Nec string
nesY=242
nesX=699
;Pal string
pasY=242
pasX=736
;Bar string
basY=242
basX=773
;Dru string
drsY=242
drsX=810
;Asn string
assY=242
assX=847
;Scrollbar
scrY=475
scrX=868


[Chat]
;Write
wriY=534
wriX=140
;Send button
sebY=554
sebX=139
;whisper button
whbY=554
whbX=219
;Help button
hebY=554
hebX=299
;Squelch button
sqbY=574
sqbX=139
;Unsquelch button
unbY=574
unbX=211
;Emote button
embY=574
embX=307
;Gem
gemY=558
gemX=510
;Left arrow bottom
labY=667
labX=837
;Right arrow bottom
rabY=667
rabX=863
;Left arrow top
latY=612
latX=837
;Right arrow top
ratY=612
ratX=863
;CharPic
chaY=655
chaX=182
;Click char
cliY=675
cliX=152


[Channels]
;Background
bacY=531
bacX=527
;Channels string (Headline)
cshY=198
cshX=608
;Channels Name string
chsY=219
cnsX=539
;Channels string
chaY=271
chaX=539
;Channel name fill in
cnfY=246
cnfX=544
;Channel list
chlY=481
chlX=544
;Ok button
okbY=517
okbX=783


[JoinGame]
;Background
baxY=531
baxX=527
;Join game string
jgsY=190
jgsX=608
;Game name string
gnsY=205
gnsX=540
;PW string
pwsY=205
pwsX=714
;Game name players string
gnpY=296
gnpX=543
;Game name fill in
gnfY=232
gnfX=544
;PW fill in
pwfY=232
pwfX=718
;Games+players
gapY=477
gapX=544
;Join game button
jgbY=517
jgbX=706
;Game info
gaiY=477
gaiX=721
;Scrollbar game info
scgY=478
scgX=865
;Scrollbar games+players
scpY=477
scpX=704


[ACharNamed]
;Ok button
okbY=459
okbX=463


[SmallThings]
;Battle.net D2 screen
d2sY=531
d2sX=527
;Game does not exist/... messages
gdmY=384
gdmX=550
;Please wait after create game: Background
bacY=472
bacX=380
;Please wait after create game: Cancel button
canY=459
canX=463
;Please wait after create game: Please wait string
pwsY=442
pwsX=380
;Connection lost: Ok button
colY=459
colX=463
;Wait line: Cancel button
wacY=517
wacX=545
;Wait line: String
wasY=318
wasX=539
;Wait line: create game string
wagY=205
wagX=608


[HardcoreWarning]
;Background
bacY=472
bacX=380
;Cancel button
canY=459
canX=393
;Ok button
okbY=459
okbX=533
;String
strY=442
strX=380


[CainQuest]
;Closebutton
clbY=71
clbX=457
;Values
vaY1=272
vaX1=330
vaY2=370
vaX2=350
vaY3=456
vaX3=249
vaY4=370
vaX4=146
vaY5=272
vaX5=161
;Circles
ciY1=306
ciX1=399
ciY2=387
ciX2=418
ciY3=435
ciX3=350
ciY4=383
ciX4=286
ciY5=305
ciX5=304


[Quests]
;CharsiImbue/LarzukSockets/AnyaInscribe/TrueTomb: Background
bacY=475
bacX=196
;CharsiImbue/LarzukSockets/AnyaInscribe/TrueTomb: Description strings
desc=256
;CharsiImbue/LarzukSockets/AnyaInscribe/TrueTomb: Imbue-/add sockets-/personalize/Ok-button
iaY1=430
iaY2=462
iaX1=212
iaX2=244
;CharsiImbue/LarzukSockets/AnyaInscribe/TrueTomb: Closebutton
clY1=430
clY2=462
clX1=268
clX2=300
;CharsiImbue/LarzukSockets/AnyaInscribe/TrueTomb: Itemslotborders
isY1=309
isY2=424
isX1=212
isX2=300
;CharsiImbue/LarzukSockets/AnyaInscribe/TrueTomb: Item in itemslot
iiiY=524
iiiX=258
;Don't touch the next line
iiiH=113



[DropDeposit]
;Background
bacY=305
bacX=407
;Arrows
arrY=384
arrX=415
;Amount
amoY=393
amoX=450
;Ok button
okbY=452
okbX=442
;Cancel button
canY=452
canX=547
;String width
strW=200


[DLPatch]
;Bubble
bubY=384
bubX=512
;Cancel button
canY=624
canX=448
;Complete string
comY=218
comX=463
;%
perY=218
perX=435
;Downloadstring
dowY=180
dowX=1024