## D2 - Ironman

***By: Hash***

***Build: 6.04 Beta***

![](Misc/Screenshots/Screenshot001.jpg)

## Installation

1. Download **[D2 - Ironman](<https://themovingcaravan.com/diablo/sunrise/D2 - Ironman (6.04 Beta).tar.xz>)**
   and Install **[Cactus](https://codeberg.org/fearedbliss/Cactus)**.
1. Copy the worldstone into **`Common/Worldstones`**.
1. Add a shard to Cactus that uses this worldstone and launches **`Game.exe`**
   with the flags set to **`-direct`**.
1. Click **`Summon`** and Enjoy <3.

## Uninstallation

1. Delete the worldstone from **`Common/Worldstones`**.
1. **`Destroy`** any shard in Cactus that no longer uses it.

## Includes

- Base Worldstone (1.10)
- D2: Ironman (6.04 Beta)
- MPQ Fix

## Known Issues

- None

## Porting Fixes

- The mod normally depends on another launcher for its hooking mechanism. I used
  the **`D2ModSetup.bat`** included in **`D2Mod102`** to patch
  the **`D2gfx.dll`** on **`1.10`** so that it loads **`D2Mod.dll`**
  automatically on start up.  Once that was done, I re-wired the dlls as
  follows:
	- Added **`PlugY.dll`** as the first dll to load in **`D2Mod.dll`**. Order
	  is important.
	- Removed the **`ddraw.dll`** load line from **`D2Mod.ini`**.

- Removed the **`glide3x.dll`** that was included in the package.

- The MPQ fix was applied to the mod's own **`Storm.dll`**.

## References

- [Cactus](https://codeberg.org/fearedbliss/Cactus)
- [D2: Ironman](https://im.stoned.io/)
- [D2: Ironman - Mod DB](https://www.moddb.com/mods/d2-ironman)

## Screenshots

![](Misc/Screenshots/Screenshot002.jpg)
![](Misc/Screenshots/Screenshot003.jpg)
![](Misc/Screenshots/Screenshot004.jpg)
![](Misc/Screenshots/Screenshot005.jpg)
![](Misc/Screenshots/Screenshot006.jpg)
![](Misc/Screenshots/Screenshot007.jpg)
![](Misc/Screenshots/Screenshot008.jpg)
![](Misc/Screenshots/Screenshot009.jpg)
![](Misc/Screenshots/Screenshot010.jpg)
