This *known issue* is fixed in BaseMod v1.13.8 update #2

------------------------------------------------------

D2SE forces game command line -direct whenever PlugY is loaded by it.
(D2SE.0x0040D923 call to Fog #10101)

This is still true even when all these D2SE options are set:

Modable=0
Direct=0
Txt=0
ModForceDirect=0
ModForceTxt=0


This causes an issue for BaseMod in D2SE environment, where the MPQ.ini file is not read.


*NEW WORKAROUND FIX*  - in BaseMod.dll v1.13.6 update 1


The solution is to tell D2SE not to run PlugY from D2SE_Setup.ini.

ModAllowPlugY=0

AND THEN Load PlugY from BaseMod.

[ExtraDll3]
Enabled=1
LoadDll3="PlugY.dll"



-Old WORKAROUND - from tmuhlhausen


You can use Basemods D2Win.dll loader to load Basemod, instead of loading with D2SE. 
Then the mpq will load as expected.

